June 2018 Recap

Good news everyone! With another full month of work in the books it’s time for our monthly recap again! We have finally made significant progress with core functionality of the game, and the art style is really taking shape. These are exciting times for us as we finally are able to import some art into the engine and get an idea of the world we are building! We pretty much met our goal for this month with a few exceptions, but we believe we have some juicy content to share with everyone… Read More