Category: Games
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Switch, Pit, Win!
TBDLocal Multiplayer Action ArenaPCSocial MediaHumongous BoneA 2D Multiplayer Action Arena game where the only way to harm your opponents is to take control of their character. Protect your character by creating platforms, while navigating your opponent’s character into death zones on the map. The last person (or team) standing wins the game!Inspired by the local multiplayer games we love to play, the concept was simple: how can we make player death an interesting and rewarding mechanic? Deemed as our first “passion project” after the release of our very first game, (Untitled Project) was born. Development kicked off in 2018, and there will be plenty of content to come very soon…None yet…None yet…None yet…None yet…Project Lead / ProgrammerVFX / ArtLevel Design / Animation -

Get Outta My Garbage 4
Release Date
March 13, 2016Genre
Local Multiplayer Party GamePlatform
PC (N64 Controllers)Important Links
Press/Business Contact
Developed By
Humongous BoneDescription
A 2D local multiplayer party game where you and a friend race to the center of the screen while throwing garbage at each other. The faster you mash buttons, the faster you move…but the more garbage you are carrying the slower you move. MASH THOSE BUTTONS AND THROW THAT GARBAGE!History
An absolutely idiotic game made during “Train Jam” 2016, Get Outta My Garbage 4 was created in 60 hours while riding on a train from Chicago to San Francisco. With the theme of “Maximum Capacity”, the team decided to make a game in which movement speed is augmented by the amount of items you are carrying until you reach Maximum Capacity and are momentarily stunned.This was the first game jam attempted by the team at Humongous Bone, and it became quickly apparent how the hysteria and lack of sleep from these events seeps into the design of the games that come out of them. The event was so enjoyable that the team will certainly be back for more jams in the future.
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Shark Thrower
Release Date
October 1, 2017Genre
Action PuzzlerPlatform
iOS / AndroidImportant Links
Press/Business Contact
Developed By
Humongous BoneDescription
Shark thrower is a 2D game in which you fling hungry sharks at a variety of unsuspecting fish. Obstacles impede your progress as you attempt to eat all of the fish with a variety of sharks at your disposal. Select and throw carefully…you have a limited number of sharks on each level!History
The concept came to the team at Humongous Bone Games during an unexpected time…highly intoxicated and blurting out random phrases (circa 2012), someone said “Shark” and “Thrower” in quick succession and they knew immediately that it would be the greatest of games.
Fast forward to 2015, a time where Kent had graduated from college and was looking to continue his learning of the art of game development. He remembered the infamous phrase which had been uttered years ago, and brought it back up to JP and Adam as an actual game concept. From there, the team decided to push forth with the goal of creating a game out of a ridiculous scenario while publishing their first game together.
Shark Thrower was shown at various events: OGDE 2015, GDEX 2016 & 2017, and Wizard World Cleveland 2016. After much effort and feedback, Shark Thrower was released to the world and is available for play on mobile today.
Videos
None yet…Screenshots
Logo and Icon
Selected Articles
https://media.wkyc.com/embeds/video/2254413/iframe
Team and Collaborators
Kent Engel
Project Lead / ProgrammerJon Paul Grzybowski
VFX / ArtAdam Kalavsky
Level Design / AnimationJosh Suhy
Sound EffectsAngelo Cicero
MusicContact