May 2018 Recap

Its that time of the month again, our monthly recap! With one month already under our belt, the art style and features of our game have evolved to provide a more concrete example of what this game will be. Although we fell a bit short of our goal for the month, we made some positive progress that we would like to share with everyone. Without further ado, let’s jump into the recap! Mechanics During this sprint, the movement options for the player were expanded greatly to include crouching, wall jumping, fast falling,… Read More

April 2018 Recap

Hello everyone and welcome to our first ever monthly recap! These blog posts can be expected around the beginning of every month to review all of the progress we have made on our currently untitled project. Stay tuned to this website for in-depth recaps, our social media pages (Instagram Twitter and Facebook) for updates throughout the month, and our Discord for special events and exclusive information about the game. Now that introductions are out of the way, lets dive into the game itself! As stated above, the project is currently untitled but… Read More